- #Taito type x boot serial number#
- #Taito type x boot drivers#
- #Taito type x boot full#
- #Taito type x boot software#
- #Taito type x boot Pc#
The actual Taito games reside on an encrypted partition on the IDE disk drive, the encryption/decryption is handled through the hardware USB dongle.
Their XPe images contain nearly nothing extra in them- just enough to support the hardware and bootstrap the GUI to launch a program as the "shell" (this is usually the game binary instead of Explorer.exe or cmd.exe). The Taito Type X systems are extremely conservative in this way.
#Taito type x boot drivers#
There is a 99% chance that they didn't include the provisions for actually installing drivers in the XPe image (to save space), so you're basically hosed if your hardware isn't directly compatible with the system the image originally targeted. Since the image is post-FBA, if you change HALs (ie, Intel AMD) you'll cause the system to BSOD on bootup. You can change the hardware and XPe won't care licensing wise, however- you're going to be limited to whatever that XPe release has drivers for.
#Taito type x boot software#
Your typical XPe development cycle looks like this:ġ) Setup the XPe modules you want included in the base imageĢ) Create your own modules by importing your own software for inclusion in the same imageģ) Build the whole thing (this basically just means the entire image is dumped to a folder somewhere)Ĥ) Write the resulting OS image to a bootable device somewhereĥ) Run it on your actual hardware, and let FBA initialize the drivers and boot the systemĦ) Capture the post-FBA image, and write that to your production hardware XP Embedded does not include online activation of any kind.
#Taito type x boot serial number#
This is checked when you first boot your fresh image on your hardware and the First Boot Agent (FBA) is ran, it verifies the serial number and either allows the OS to continue to run as a licensed image (no restrictions) OR if the serial fails validation (or isn't present at all)- it will convert the installation into a 90/180 day trial instead. XP Embedded is tricky though, and I believe requires certain information encoded into the BIOS for licensing, similar to the way major OEMs like Dell, HP do it.Īctually, XP Embedded doesn't really give a shit about licensing, unless you've added something that does so yourself.Īll the XP Embedded OS cares about is the Runtime Licensing serial. Presumably the hard drive contains the OS (XPe) that boots the system and loads the game.
#Taito type x boot full#
No issues at all running on my Vista (at the time) desktop w/an AMD dual-core CPU and an nvidia 9800GT video card, which is completely different from the 'native' Type X system (Intel CPU w/ATI graphics).īB:CT of course officially released on the PC, and has full custom controller support and better video support.įrom what I've seen, the games look like a combo IDE hard drive + USB protection dongle (though I would imagine SATA would work just as well, by the time the OS loads and the game software is running, they would be functionally identical). I grabbed the BB:CS leak about a year or so ago, and it was fantastic. I've actually seen this happen on a Taito X2 board, with bootleg KOF13 software as well. In the leaked version, the timer is running slower. You'll notice in the arcade footage, the timer changes with every real life second. This is footage from the real arcade board.
#Taito type x boot Pc#
In the leaked version, the timer changes at the same rate of speed no matter what PC or vsync or refresh you're on.Ĭheck the footage I've linked above. Short version: try playing with refresh rate and vsync settings and see what happens. I could be totally wrong though.It's surely conceivable that a game could run at different gameplay speeds on different configurations, though the necessary mix of design decisions (for the scenario I'm thinking of) strikes me as mildly contrived. I figured it was because KOF13 was using the same loader from BBCS. It seems to be faster at the arcade I work at. However this looks to be the quickest option unless I am told that I can just use an ATX PC PSU instead.By the way, I think KOF13 runs slow on the PC. Rather not stuff up something that works.
In the end, I will probbaly just use the PSU Taito Type X2 that came with the machine but I prefer not to touch it. So I figured I'll just get another PSU to test it. When it's plugged in, I get a red light that comes on on the motherboard but none of the fans are spinning, and it doesn't boot up. So I've just started narrowing things down. After a few expletives at the seller, I decided I better work out what is wrong with the thing. I then proceeded to test my other Taito Type X2 and it seems to be dead. Also, the LCD is quite nice and the lights are all working as well! I gave it a nice clean with some methylated spirits and it's come up quite nice. The Taito Type X2 that came with the machine works fine. I got the Lindberg all working over the weekend.